Who We Are
The Whole Shebang is a company formed way waaay back, when art was still analogue — say, in the Nineties — y'know, before internet, iPhones and Final Cut Pro
The company was founded by multi-disciplinary artist Glenn Warner — photographer, film-maker, editor, designer, history weenie, sports geek, gadfly, provocateur.
Warner started in a darkroom at age 14, then got into photojournalism — supplementing newsprint stories with still pictures. By the end of university, he was making motion pictures, then pursued both film and photography after graduation. So for most of his life Warner's been dealing one way or the other with images.
Okay, so the name The Whole Shebang wasn't born so much out of philosophy. It just reflects Warner’s uncanny ability to find himself, alone, in the remotest locations possible, laden with 40 pounds on his back and a tripod on his shoulder, trying to do it all.
And all his post-production work over the years has been self-taught on a need-to-know basis. From a 16mm Steenbeck film editor to Final Cut Pro, from a chemical darkroom to Photoshop, from a typesetter to Quark Xpress or InDesign, Warner’s done the whole shebang.
Some Nice Feedback
Here are some nice things some nice people have said about our work...
Watch the MVP Title Sequence here.
The three most important elements of any project are Story, Story, and Story. And the camera should serve the story, not the other way around.
Cinematography is such a collaborative art it’s never quite under complete control. That familial collaboration is also one of cinematography's allures — being surrounded by other artists and egos and going through the artistic process as a team (or several teams) really turns Warner's crank.
Photography may also be the same huge process, with a full crew, and models replacing actors. On the other hand, it can also be intimate — the polar opposite of film production. Photography can just be the lone artist — and a camera.
Empowerment in the Digital Age
In today's digital world, a single artist, like Warner, can capture a story in both stills and digital motion picture, cut the story together on a laptop and upload the story to a web-based distribution system. All in one day.
So a single artist in the digital age becomes the single point of contact for a customers' needs.
And all these disciplines have to serve the Story, Story, Story.
Glenn Warner shooting in Oradour-sur-Glane, France.
Glenn Warner talking to director Jim Hanon about the story.
Glenn Warner suspended in the canopy of the jungle for some overhead tracking shots. Grip riggers created the rig specifically for the shoot.
Director Michael Storey and Director of Photography Glenn Warner lining up a shot in Port Moody, British Columbia.
Warner not quite blending in with the Emberra tribe of Panama.
Glenn Warner on a jib arm in the rain forest, shooting low just above a river.